AI Insights · Timothy · April 2022
Top 5 Anime Games on Android in South Africa: Q1 2022
Discover the performance trends of the top 5 anime games on Android in South Africa during Q1 2022, including weekly downloads, revenue, and active users.
The first quarter of 2022 saw notable performance metrics for the top 5 anime games on the Android platform in South Africa. Here's a detailed look at the trends for each game, based on data from Sensor Tower.
DRAGON BALL LEGENDS experienced varied weekly revenue, peaking at around $6.1K at the end of December. The lowest revenue point was approximately $364 in early February, but it rebounded to $3.4K by the end of February. Weekly downloads ranged from a low of 1.7K to a high of 3.1K, with a slight increase towards the end of March. Active users remained relatively stable, fluctuating between 28.2K and 32.8K, with a noticeable increase to 32.8K in mid-March.
The Seven Deadly Sins showed a peak in weekly revenue of about $2.5K in early January, with a general downward trend to around $657 by the end of March. Weekly downloads saw a high of 695 in early January, dropping to a low of 213 in mid-March. Active user numbers ranged from 775 to 1.2K, with a gradual decline over the quarter.
DRAGON BALL Z DOKKAN BATTLE had its highest weekly revenue at approximately $2.5K at the end of December, with fluctuations throughout the quarter, ending at around $1.8K in late March. Download numbers were relatively steady, peaking at 2.9K and reaching a low of 1.1K in early March. Active users showed minor variations, starting at 11.1K and dipping to 9.3K in early March before rising back to 10.4K by the end of the quarter.
Yu-Gi-Oh! Duel Links saw a peak in weekly revenue of about $1.7K in early January, with a decrease to around $282 in mid-March. Downloads ranged from 579 to 381, with a slight increase towards the end of March. The number of active users fluctuated between 3.9K and 4.3K, showing a slight decline over the quarter.
Bleach:Brave Souls Anime Games had the highest weekly revenue at around $384 in late December, dipping to $94 in early February, and ending at $122 in late March. Download numbers were relatively low, ranging from 336 to 371, with some minor fluctuations. Active users ranged from 1.9K to 2.3K, with a slight increase towards the end of March.
These insights are based on data from Sensor Tower. For more in-depth analysis and trends, visit Sensor Tower's platform.